Sunday, April 10, 2016
Final Project
Its finally here: the finished product and culmination of the hours of hard work you all saw me write about in this blog! Anything more that I could possibly say about this opening is stated in my critical reflection, which I highly recommend watching if you want to hear more about what technologies I used, some behind the scenes facts, and my overall reflection of the process. This was a truly amazing experience, thank you so much for going on this journey with me. Without further adieu...simply click here and enjoy.
Thursday, April 7, 2016
A Creative Fix
So as you have probably noticed by now, the word "ascension" in my blog URL is spelled wrong...no this was not intentional...but from this point on its a choice. The reason I chose the Ascention Mediums was because through this project I wanted to develop my skills and continue to raise above the level I was before as I continue with my arts career. However, everyone makes mistakes! Mine was spelling ascension wrong, but its okay because after some thought I decided to fix this situation by creating a graphic to enhance my branding and make it appear like a creative choice.
This is the rough sketch for the design, a design deep rooted in all mediums and the arts that ascends up and up and never comes down.
Wednesday, April 6, 2016
Sound: Foley, Voice Overs, and More
One of the most challenging parts of the project as a whole is going to be editing all of my Foley sounds in post production. I briefly mentioned this before, but I wanted to go more in depth with it now. Since the endangerment of the first shots I knew that I was going to have to mute my production and start with the sound from scratch. There was too much unconnected noise in the background to make sense of the scenes without doing so, and there's very minimal synchronous speaking in any of the shots, so I figured that this would be the best process to create my full atmosphere.
The way I began with this, in the realist portions, was going back to the spots that I filmed and recording the ambiance of the room in pure "silence". The only thing diagetic to the ambiance was the sound of the fan whirring, which was easy to recreate. As for the formalist shots, there is actually a shooting range at Markham Park next to the spot that we filmed. Keeping dead silent for minutes, I recorded the ambiance of the forest with the gun shots in the background and I'm planning on using this as the basis for he background of the episode. Of course, I will also include the sounds of footsteps, clothes brushing against each other, breathing, door knobs turning, and any other sound that are diagetic to the scenes. The realist scenes will mainly use synchronous sounds, but the formalist region reflecting the episode will contain but more asynchronous and non-diagetic sounds.
Also in the episode (I've been waiting for the right moment to discuss this!) is going to be voice overs of Teresa's voice and potentially the voices of others that are going to scream and taunt Michael in his episode so as to reinforce and reflect the main themes of the film. In truth, this film is an commentary of the plight of soldiers in society during and after the war. My primary themes include the loss of innocence, the brutality of war, the false definition of what constitutes "being a man", and more controversial issues. Below is a rough script of what I am going to record Amanda saying and how she is going to say it, and I'm going to match the tone of the voice over to overlay with the tone of the snippets on the screen. By the end of the episode, when Michael lashes out and "accidentally" hits Teresa, the sound is going to have built up to and intolerable and complex auditory experience, leading up to the final blow (when all sound will stop). The only thing that will be consistent from beginning to end is a faint ear ringing sound, similar to what someone with tinnitus hears, to enhance loneliness in the realist scenes and disjointed-ness in the formalist scene.
The way I began with this, in the realist portions, was going back to the spots that I filmed and recording the ambiance of the room in pure "silence". The only thing diagetic to the ambiance was the sound of the fan whirring, which was easy to recreate. As for the formalist shots, there is actually a shooting range at Markham Park next to the spot that we filmed. Keeping dead silent for minutes, I recorded the ambiance of the forest with the gun shots in the background and I'm planning on using this as the basis for he background of the episode. Of course, I will also include the sounds of footsteps, clothes brushing against each other, breathing, door knobs turning, and any other sound that are diagetic to the scenes. The realist scenes will mainly use synchronous sounds, but the formalist region reflecting the episode will contain but more asynchronous and non-diagetic sounds.
Also in the episode (I've been waiting for the right moment to discuss this!) is going to be voice overs of Teresa's voice and potentially the voices of others that are going to scream and taunt Michael in his episode so as to reinforce and reflect the main themes of the film. In truth, this film is an commentary of the plight of soldiers in society during and after the war. My primary themes include the loss of innocence, the brutality of war, the false definition of what constitutes "being a man", and more controversial issues. Below is a rough script of what I am going to record Amanda saying and how she is going to say it, and I'm going to match the tone of the voice over to overlay with the tone of the snippets on the screen. By the end of the episode, when Michael lashes out and "accidentally" hits Teresa, the sound is going to have built up to and intolerable and complex auditory experience, leading up to the final blow (when all sound will stop). The only thing that will be consistent from beginning to end is a faint ear ringing sound, similar to what someone with tinnitus hears, to enhance loneliness in the realist scenes and disjointed-ness in the formalist scene.
Tuesday, April 5, 2016
Formalism at Last
Yesterday I rushed to Markham Park, prepared to film in the forest of a golf field for fear it was closed, and arrived to my favorite spot (one I had actually used previously as the set for a blue grass music video in this class). The spot is on the verge of a lake, perfect for the symbol of life and freedom that I wanted to incorporate. The spot itself a disjointed wood with broken trees and naturally dichotomous wildlife (both disgusting and beautiful). I won't let myself go on my rant about symbolism behind it just yet; but I wanted to set the scene before I talk about some of the more interesting parts of the process.
The theme for this project for me seems to be "...well that went better than expected." On my way out the door, diving for food coloring in case I needed to fashion impromptu blood, I grabbed a bottle of maple syrup thinking "its a similar consistency to blood" while the back of my mind was thinking that I was an idiot. I didn't do any research on the recipes of fake blood, and honestly I'm quite glad that I did not and that I just stuck to my common sense. The mixture of the syrup and the food coloring was so perfect that when it dripped through Michael's fingers and onto the ground I had to film the blood on the dead leaves! It even gathered perfectly in the water! The only problem was that it stained Michael's hands so much that he'll probably be pink for the next couple of days, but I'm sure he'll survive.
Besides that I'm surprised Michael and Amanda didn't go on strike for what I put them through. Having Amanda walk barefoot through icy lake water and having Michael crawl into an all manner of dark and dirty and squirming places was interesting to say the least. He particularly didn't thank me when I asked him to rub dirt on his arms and under his fingernails (though he seemed to be having a little too much fun as he rolled around in the dirt). Don't worry though, the marks you will see on his face are indeed stage makeup and his hair was made damp in certain shots by the use gel, lotion, water, and a couple of other textures that Michael wasn't particularly fond of.
The inspiring parts were when I would see the both of my actors just sitting in though among the ambiance of the forest (or jungle as it is really meant to be, due to the circumstances of the film). Particularly with Amanda, who's character is peaceful and innocent, whenever I would catch her sitting in deep though, I would film her without her noticing, getting a truly organic shot (acting wise).
The theme for this project for me seems to be "...well that went better than expected." On my way out the door, diving for food coloring in case I needed to fashion impromptu blood, I grabbed a bottle of maple syrup thinking "its a similar consistency to blood" while the back of my mind was thinking that I was an idiot. I didn't do any research on the recipes of fake blood, and honestly I'm quite glad that I did not and that I just stuck to my common sense. The mixture of the syrup and the food coloring was so perfect that when it dripped through Michael's fingers and onto the ground I had to film the blood on the dead leaves! It even gathered perfectly in the water! The only problem was that it stained Michael's hands so much that he'll probably be pink for the next couple of days, but I'm sure he'll survive.
Besides that I'm surprised Michael and Amanda didn't go on strike for what I put them through. Having Amanda walk barefoot through icy lake water and having Michael crawl into an all manner of dark and dirty and squirming places was interesting to say the least. He particularly didn't thank me when I asked him to rub dirt on his arms and under his fingernails (though he seemed to be having a little too much fun as he rolled around in the dirt). Don't worry though, the marks you will see on his face are indeed stage makeup and his hair was made damp in certain shots by the use gel, lotion, water, and a couple of other textures that Michael wasn't particularly fond of.
The inspiring parts were when I would see the both of my actors just sitting in though among the ambiance of the forest (or jungle as it is really meant to be, due to the circumstances of the film). Particularly with Amanda, who's character is peaceful and innocent, whenever I would catch her sitting in deep though, I would film her without her noticing, getting a truly organic shot (acting wise).
Thursday, March 31, 2016
Editing
I had the original intention of filming tonight, but some complications came up so instead I decided to start focusing on the editing. I have about 15 minutes of footage total for both realist sections, which is both a blessing and a curse. There's more than enough footage to create the scene exactly as I envisioned it, better actually, but there are too many pivotal moments for me to fit everything I wanted into only two minutes. The main problem I keep encountering is differences in lighting between shots; between a few different sequences, we had to adjust our source of lighting (a small bedside lamp that one of the actors would carry when the other was on screen, or that would be balanced behind the TV in the case that both actors were in the shot) which makes it a little difficult to properly put together with my minimal editing softwares. Currently I'm using iMovie, but luckily Nik Collections by Google has just been released for free! I'm going to play with it to see if and how I can edit video footage. Hopefully I won't have to take it frame by frame but if I feel like its necessary and I have enough time that's exactly what I'll do. For now though I'm simply trying to avoid those shots or find unintended alternative shots that fit the scene.
To cut down the time of the sequence that I have, including both segments of the realist scenes, I attempted to just speed up the frames per second...but there was no happy medium between too fast and just fast enough to actually save time. Instead I decided, painfully, to cut a certain part of the scene. Although it isn't vital to the understanding or thematics of the scene, this one shot would have profoundly enhanced it. However, for now I'm just going to stick with the vital elements and hopefully once I have shot the formalist part I will have enough time to edit that one segment back in. So far I have managed to cut down the time to 1 minute and 25, not quite leaving enough time for the episode but I'm optimistic that I'll make it work!
To cut down the time of the sequence that I have, including both segments of the realist scenes, I attempted to just speed up the frames per second...but there was no happy medium between too fast and just fast enough to actually save time. Instead I decided, painfully, to cut a certain part of the scene. Although it isn't vital to the understanding or thematics of the scene, this one shot would have profoundly enhanced it. However, for now I'm just going to stick with the vital elements and hopefully once I have shot the formalist part I will have enough time to edit that one segment back in. So far I have managed to cut down the time to 1 minute and 25, not quite leaving enough time for the episode but I'm optimistic that I'll make it work!
Tuesday, March 29, 2016
It's All Coming Together!
I was so excited to finally be writing this blog post that I refused to sleep until I had documented everything! Today was my first day filming, and I decided to focus on the realist portions of the film (tackling the opening and the aftermath of the episode). First and fore mostly, I want to accredit my actors: Michael Valladares and Amanda Ribnick. These two unbelievably talented and mature young people have defied every expectation that I had, perfectly emulating the representation, age, and complexities of my characters. This is extremely important and exciting to me particularly because believably and emphasis on acting are a large component in the conventions of a drama.
The experience that I had while filming was probably some of the most fun and meaningful work I've ever had the pleasure of creating. Inspired by the sporadic style of filming that Malick used during Tree of Life, (as I mentioned during one of my previous posts, and I plan on sticking to even more when I film the formalist aspect) I used more of a free form style of directing so that I could easily cater to my filming space and adapt to the abilities of my actors.
My filming space proved to be the most challenging element of filming, considering that the space I wanted to move also consisted of another bed, a treadmill, and a bureau with a flat screen TV (things that weren't exactly typical of the 1960s). The reason I chose that space to begin with was because of the simplicity of the white wall and almost detached aspect of being in a completely blank yet enclosed area that reflects the closed off nature of Michael. The best way I could circumvent this was with multiple angles taken with the intent of utilizing editing. Long shots would have been almost impossible, so I took up to six alternate multiple angles of every shot, each with different
purpose so that I can piece together the best shots later. Probably the most creative filming I did was attempting to achieve a long shot in order to symbolize the isolation that Michael feels. In order to do this I had to stand between the foot of the bed and the top of the treadmill so that I could get a high angle shot, making him seem inferior to himself. It was an amazing accomplishment and I will be posting edited ships of it soon!
Other interesting parts of the project were instances when I made impromptu decisions about the plot to further establish the character relationships. A whole process unfolded out of me deciding that I wanted to place item that would characterize Michael on a small table near the door of the bedroom. I decided this because the space was to isolated that by placing something on the table that represented him it would add such a simplistic emphasis on his emotions (which you all already know when enough by now). However, I ended up not doing this because I couldn't find the right objects on hand that would properly emulate him. Growing off of this idea, though, I still wanted an item for Michael to have that added a relatable poignancy to the scene. I instantly thought of a picture, one of lovers that their man take to war with them. Unfortunately, it was too late into filming to produce a picture of Amanda and make it authentic. Instead, I created the back of the photograph with a message written from her, and decided that later I would shoot a close up of her actual photograph that I could properly edit into the scene with an eye-line match. I had to make this "photo" look like it had been through war: I simply cut a rectangular slip of hard paper, folded it, scuffed and scratched the edges, wet it, and then used dark makeup to make it appear dirty and weathered. The finished product was beautiful and completely impromptu, and I used a red pen in order to represent (in a dichotomous nature, like everything else in this film) passion and blood.
Finally, the last thing I had to create was Theresa's makeup. I wanted her to look clean and beautiful and pure, not only to represent her character but also to provide a sharp contrast to her face once Michael hits her. This makeup was just don with simple stage makeup techniques that I've aquired over the years from being in drama. I wanted to emphasize the force of the blow (showing how unstable and violent Michael's state of mind it) so I made the bruise darker than is anatomically accurate, but I am also continuing some of my formalist elements of expression with mise-en-scene to create a stable transition back into the realism. I started with a red lip liner as a base, putting it around the edges of the welt and in the natural splits of her lip to make it appear like popped blood vessels and raw skin, but also make it look believable. Then I added different shades of purple and brown eye shadow (since green and yellow are typically for bruises that are almost healed) to add depth to the welt. The end result was chilling.
As I said, I was so excited to find meaning in all of my spontaneous and creative decisions, and all together I'm elated to continue editing (I couldn't help myself I had to start right away!). Here is a excerpt.
The experience that I had while filming was probably some of the most fun and meaningful work I've ever had the pleasure of creating. Inspired by the sporadic style of filming that Malick used during Tree of Life, (as I mentioned during one of my previous posts, and I plan on sticking to even more when I film the formalist aspect) I used more of a free form style of directing so that I could easily cater to my filming space and adapt to the abilities of my actors.
My filming space proved to be the most challenging element of filming, considering that the space I wanted to move also consisted of another bed, a treadmill, and a bureau with a flat screen TV (things that weren't exactly typical of the 1960s). The reason I chose that space to begin with was because of the simplicity of the white wall and almost detached aspect of being in a completely blank yet enclosed area that reflects the closed off nature of Michael. The best way I could circumvent this was with multiple angles taken with the intent of utilizing editing. Long shots would have been almost impossible, so I took up to six alternate multiple angles of every shot, each with different
purpose so that I can piece together the best shots later. Probably the most creative filming I did was attempting to achieve a long shot in order to symbolize the isolation that Michael feels. In order to do this I had to stand between the foot of the bed and the top of the treadmill so that I could get a high angle shot, making him seem inferior to himself. It was an amazing accomplishment and I will be posting edited ships of it soon!
Finally, the last thing I had to create was Theresa's makeup. I wanted her to look clean and beautiful and pure, not only to represent her character but also to provide a sharp contrast to her face once Michael hits her. This makeup was just don with simple stage makeup techniques that I've aquired over the years from being in drama. I wanted to emphasize the force of the blow (showing how unstable and violent Michael's state of mind it) so I made the bruise darker than is anatomically accurate, but I am also continuing some of my formalist elements of expression with mise-en-scene to create a stable transition back into the realism. I started with a red lip liner as a base, putting it around the edges of the welt and in the natural splits of her lip to make it appear like popped blood vessels and raw skin, but also make it look believable. Then I added different shades of purple and brown eye shadow (since green and yellow are typically for bruises that are almost healed) to add depth to the welt. The end result was chilling.
As I said, I was so excited to find meaning in all of my spontaneous and creative decisions, and all together I'm elated to continue editing (I couldn't help myself I had to start right away!). Here is a excerpt.
By the way I must give a quick disclaimer, there is no sound in this video because the filming space we used was far too unavoidably loud. So I made the decision to completely mute the entire film and add use Foley sound editing techniques. It seems like it would be long and arduous and far above my skill level...but I'm up for the challenge and feel like I am equipped enough to execute it properly!
Monday, March 28, 2016
Emotion v. Accuracy: A Happy Medium
The purpose I am writing this post is extremely specific, and I don’t want anyone to misunderstand why I am making the choices I am. After conducting a private interview with a classmate, who will remain anonymous out of respect, I have fully come to terms with the way I will represent my character and his episodes. Below is the interview, which was conducted verbally and which I took notes on supervised by the subject. In order to make my notes decipherable, the answers he provided will be paraphrased (the subject approves all information in it).
1) How would you
characterize you disorder? How did you develop the disorder (physical
experience or emotional)?
It
was a culmination of two experiences, one physical and one predominantly
emotional. Growing up, he was severely bullied during school and endured both
physical and emotional abuse almost every day. He described it as truly
horrific for any person, let alone a child in elementary and middle school. He
would come home with black eyes, and the emotional trauma proved to be even
worse. Recently, he experienced a traumatic car accident, and which added to
his already developed and diagnosed Anxiety Disorder and Post Traumatic Stress
Disorder.
2) What triggers
your episodes?
Contrary
to popular belief, these episodes usually occur with no outside stimulus.
Imagine a mundane, ordinary day, even complete silence, and being left alone to
your thoughts. It is primarily thoughts and memories that trigger episodes;
being left to your own personal and traumatized psyche is the primary trigger.
Seeing images and people associated with the event also have an effect, and can
trigger episodes, but the second primary trigger that he revealed to me was seeing
others in similar situations. There is an overwhelming sense of empathy that
stems from relatability.
3) How long do
your episodes last?
The
way in which he personally experiences them varies. In reality, an episode
lasts a couple of seconds, but in his mind it can feel like hours as if he were
reliving the experience. A good analogy would be the structure of a dream, how
scientifically dreams are meant to last seconds at a time but when they are
experienced that can seem over the course of the entire night. However, there
is also the type of episode that occurs in flashes. Regardless of the length,
he stressed how his episodes were unprecedentedly sensorial. The episodes were
exactly like the reality he experienced.
4) How would you
describe your physical responses when you go through this?
Personally,
he described his physical mannerisms as being noticeably tense and anxious. He
scrunches up his face, particularly his upper eye region, tensing his eyelids.
He exhibits the typical anxious mannerisms, such as touching his neck and his
hands, and he stressed how he took deep breaths as if he had difficulty
breathing. These are three different types of physical responses that
consistently occur for him simultaneously.
5) Does it
happen most often when you’re awake or asleep?
He
explains that he is usually awake when he has his episodes. He used to
experience nightmares years ago but they stopped after he attended therapy. He
felt very strongly about therapy, claiming that the sessions helped him and
expressing that he feels everyone should have a therapist in the sense that
they are completely free to let go. He stressed though that there are numerous
different kinds of treatments and that it has to be catered to the individual
to be effective.
6) What do you
see and hear and feel during a specific episode?
When
describing his episodes he has had regarding the car accident, he describes
that they come in the form of either watching from above looking down on the
scene or reliving it first personal. He has never experienced an episode where
he was outside of the scene or witnessing it as a third person. The sounds were
described as highly realistic as well, and the subject described them as
stings, in media studies terms.
He
also explained that originally, he could not remember many of the aspects of
the event, as if he had repressed parts of it or as if it were a blur, but that
the more he dealt with the issue the more of the event he recalled.
Overall,
the interviewee seemed comfortable and content with his state after all of his
progress learning to deal with these disorders, but he stressed how frightening
each experience is and how traumatic it is to continue to relive such an
experience over and over again.
Saturday, March 26, 2016
A Happenstance Discovery
Today I had an amazing experience of acting in one of my classmate film openings for this same project. While discussing both of our films and concepts with each other, he opened up to me. I learned today that he has PTSD and an anxiety disorder caused by a traumatic incident, and he offered me the amazing opportunity to interview him about his experiences in PTSD in regards to his triggers and his episodes and how they affect him physically (in other words what changes others can see in his mannerism and body language and physicality).
I was honored that he offered, and accepted so that I can compare the thoughts of someone actually suffering with the disorder to the representation of people who suffer in film. Hopefully this will give me more insight and help me make more educated decisions on how to direct the actor playing Michael.
We have not conducted the interview yet, but during this conversation he revealed to me that his personal triggers are most commonly thoughts and conversations, not images or sounds. When he begins to feel panicked, his episodes (for lack of a better term) are seen by others as only lasting for a few moments, but in his mind they appear to last for much longer. This made me think of the way you dream, how scientifically dreams are meant to only be seconds long but they can sometimes feel like hours. This inspired me in the mapping out of the aftermath portion if the opening (the second realist scene), and how Teresa should react to Michael's trance-like state.
I would like the "abuse" to escelate throughout the movie because of this. This inspired me to make the decision that Michael's episodes will start off comparatively small and grow to out of proportion and longer and more intense. This will be one of the first times that he hurts her during his episodes, and his emergence from his episode will be almost in confusiong. This will provide the perfect ground for the conflict to grow and for the complexity of thier relationship to unfold.
I was honored that he offered, and accepted so that I can compare the thoughts of someone actually suffering with the disorder to the representation of people who suffer in film. Hopefully this will give me more insight and help me make more educated decisions on how to direct the actor playing Michael.
We have not conducted the interview yet, but during this conversation he revealed to me that his personal triggers are most commonly thoughts and conversations, not images or sounds. When he begins to feel panicked, his episodes (for lack of a better term) are seen by others as only lasting for a few moments, but in his mind they appear to last for much longer. This made me think of the way you dream, how scientifically dreams are meant to only be seconds long but they can sometimes feel like hours. This inspired me in the mapping out of the aftermath portion if the opening (the second realist scene), and how Teresa should react to Michael's trance-like state.
I would like the "abuse" to escelate throughout the movie because of this. This inspired me to make the decision that Michael's episodes will start off comparatively small and grow to out of proportion and longer and more intense. This will be one of the first times that he hurts her during his episodes, and his emergence from his episode will be almost in confusiong. This will provide the perfect ground for the conflict to grow and for the complexity of thier relationship to unfold.
Friday, March 25, 2016
Structure
In order to fully understand the effect that Michael's PTSD has on his and Teresa's life, I've decided that the opening scene of the film will start of with realism, transform into formalism, and then go back to realism. The reason I decided to do this is so the audience can see Michael and Teresa's predicament in its full capacity; the first scene of realism will show (or hint at) the trigger, the formalist scene will delineate the episode he has, and the shift back to realism will show the aftermath.
Thursday, March 24, 2016
A Change for the Better
While researching locations, I found it increasingly difficult to find the right house that properly emulated the time period that I originally imagined. The reason I originally chose the 1860s was because it was the endangerment of the Civil War. During this time period, mental illness was considered a physical weakness, not even an illness at all. This would have been the perfect environment for the growth of Williams internal conflict: he is terrified because of his symptoms but shuts down and refuses to seek help for fear shame or embarrassment of not being able to control himself and handle the situation "like a man".
I believe I've found the perfect solution. The town and forest will remain the same to emulate a eerie and primeval sense; however, the time period will leap ahead 100 years to 1969, the "peak of U.S. involvement in the Vietnam War". This will be a much better environment to breed the conflict withing the film. This war was considered one of the most horrific wars in American history, with a reported minority of all soldiers assessed during the time period being diagnosed with Post-traumatic Stress Disorder. However, when the data collected from National Vietnam Veterans' Readjustment Study (NVVRS) - a diagnostic scale used to investigate PTSD during and after the war - was re-analyzed, it was discovered that 80% of veterans showed chronic symptoms of the disorder when interviewed up to 25 years later. Most of the aforementioned information I just mentioned I gathered from the website of the U.S. Department of Veteran Affairs, which claims that "unfortunately, only a small number of these Veterans actually sought treatment from mental health providers" during the era of the war and the years thereafter. However, civilian journalists report that
"The policy for receiving treatment and compensation for ptsd for soldiers in the military
during the war was that if the soldier experienced symptoms 6 months after their return
home it was considered a “transient situational disorder.” This meant that it was a
pre-existing condition which was not eligible for treatment by the United
States Government."
The framing of these reports is what interests me the most, and I promise that reading the entirety of this post will be both relevant and beneficial into understanding the complexities behind my film and its characters. It is clear that in many ways, the government made mistakes during this time period, and overall the effects and the severity of PTSD on veterans was stifled. The combination of the lack of incentive to get treatment due to the understating of the disorder by officials and the fervent disapproval of the war by society breeds internal conflict in even its audience just by the plight alone. Many of the soldiers, whether drafted (1/3 of all involved) or volunteers (2/3 of all involved), were resented and marginalized by the rampant anti-war sentiments back home.
I believe I've found the perfect solution. The town and forest will remain the same to emulate a eerie and primeval sense; however, the time period will leap ahead 100 years to 1969, the "peak of U.S. involvement in the Vietnam War". This will be a much better environment to breed the conflict withing the film. This war was considered one of the most horrific wars in American history, with a reported minority of all soldiers assessed during the time period being diagnosed with Post-traumatic Stress Disorder. However, when the data collected from National Vietnam Veterans' Readjustment Study (NVVRS) - a diagnostic scale used to investigate PTSD during and after the war - was re-analyzed, it was discovered that 80% of veterans showed chronic symptoms of the disorder when interviewed up to 25 years later. Most of the aforementioned information I just mentioned I gathered from the website of the U.S. Department of Veteran Affairs, which claims that "unfortunately, only a small number of these Veterans actually sought treatment from mental health providers" during the era of the war and the years thereafter. However, civilian journalists report that
"The policy for receiving treatment and compensation for ptsd for soldiers in the military
during the war was that if the soldier experienced symptoms 6 months after their return
home it was considered a “transient situational disorder.” This meant that it was a
pre-existing condition which was not eligible for treatment by the United
States Government."
The framing of these reports is what interests me the most, and I promise that reading the entirety of this post will be both relevant and beneficial into understanding the complexities behind my film and its characters. It is clear that in many ways, the government made mistakes during this time period, and overall the effects and the severity of PTSD on veterans was stifled. The combination of the lack of incentive to get treatment due to the understating of the disorder by officials and the fervent disapproval of the war by society breeds internal conflict in even its audience just by the plight alone. Many of the soldiers, whether drafted (1/3 of all involved) or volunteers (2/3 of all involved), were resented and marginalized by the rampant anti-war sentiments back home.
Saturday, March 19, 2016
Meet William and Minnie
For the past couple of days I've been at the Florida State Thespians Festival, and watching my friends and prepare and perform since the beginning of October, I've seen them grow as actors and people. I've finally picked the actors I'd like to portray William and his fiancee Minnie, they are both young actors whom I'm going to age to fit the representation on a 19 year of (William) and a 17 year old (Minnie). This is slightly older than the typically almost married and independent couples in this time period, but I chose this age to justify certain plot elements: why Minnie doesn't leave him (she is naive and loves him but the experience has hardened her into being able to cope maturely), they are engaged but not married (I wasn't privy to actors I felt could represent a married couple properly) and I want both of them to display a certain level of vulnerability and innocence that is much more apparent in a tortured youth.
Friday, March 18, 2016
Represention
Comparing the symptoms of post traumatic stress disorder to the plight of victims in media, including films, the representation of those suffering of PTSD has been deemed quite accurate (PTSD Treatments Help). Presenting a correlation, PTSD most commonly developed from experiences during war, and victims of the disease are usually represented as violent and stoical combat victims or war veterans and are usually men. Personally, I has this preconception in my mind due to this common media representation. When I fantasized a story line revolving around a PTSD victim, I immediately thought of a covert, shut down, male war veteran.
One fiction film which incorporates these components is "Iron Man 3". Tony Stark is a sarcastic "violent, unpredictable, and dehumanized" (Maseda/ Dulin 2012), and he claims to suffer from a series of anxiety attacks throughout the film that correlate to the DMS (the Diagnostic and Statistical Manual of Mental Disorders) criteria. There is a strong correlation between his panic attacks and his inability to sleep, combined with his lack of emotion he properly depicts the main components of a man suffering from post traumatic stress disorder. One notable feature, however, in the manner that he is represented is despite his negative attribute (a component of the PTSD or merely his personality) his is depicted as extremely "manly" and also is very likable. He is humerus because of his sarcasm and apparent lack of emotion, a trait that is used to Marvel's advantage during the more lighthearted aspects of the film. This seems dichotomous at first glance, but in truth many representation in the media of those with PTSD either makes them amiable and likable through their detachment and savage dehumanization (portraying them as a type of bad-ass, for lack of a better term). It is either this humerus interpretation or rather a more sentimental one, sich as in Grey's Anatomy, in which the character Owen Hunt is strictly delineated as "macho" and surly yet vulnerable, making him likable through the sentimentality that his plight evokes from the audience.
Taking these representations into account, there are certain aspects I want to maintain most for the sake of the genre. William will not evoke any humor. I want William to be a closed-off, broken down, hardened young man to emphasize the atrocities he's encountered and evoke human emotion. I will be using the same philosophy as author Tim O'Brian in his novella "The Things They Carried", using artistic freedom and author's interpretation of events to present realistic situations in a slightly tweaked manner in order to accurately depict how something is mean to make someone feel as opposed to accurately represent the even that occurred.
One fiction film which incorporates these components is "Iron Man 3". Tony Stark is a sarcastic "violent, unpredictable, and dehumanized" (Maseda/ Dulin 2012), and he claims to suffer from a series of anxiety attacks throughout the film that correlate to the DMS (the Diagnostic and Statistical Manual of Mental Disorders) criteria. There is a strong correlation between his panic attacks and his inability to sleep, combined with his lack of emotion he properly depicts the main components of a man suffering from post traumatic stress disorder. One notable feature, however, in the manner that he is represented is despite his negative attribute (a component of the PTSD or merely his personality) his is depicted as extremely "manly" and also is very likable. He is humerus because of his sarcasm and apparent lack of emotion, a trait that is used to Marvel's advantage during the more lighthearted aspects of the film. This seems dichotomous at first glance, but in truth many representation in the media of those with PTSD either makes them amiable and likable through their detachment and savage dehumanization (portraying them as a type of bad-ass, for lack of a better term). It is either this humerus interpretation or rather a more sentimental one, sich as in Grey's Anatomy, in which the character Owen Hunt is strictly delineated as "macho" and surly yet vulnerable, making him likable through the sentimentality that his plight evokes from the audience.
Taking these representations into account, there are certain aspects I want to maintain most for the sake of the genre. William will not evoke any humor. I want William to be a closed-off, broken down, hardened young man to emphasize the atrocities he's encountered and evoke human emotion. I will be using the same philosophy as author Tim O'Brian in his novella "The Things They Carried", using artistic freedom and author's interpretation of events to present realistic situations in a slightly tweaked manner in order to accurately depict how something is mean to make someone feel as opposed to accurately represent the even that occurred.
Thursday, March 17, 2016
Creating Man
In this post I will flesh out one of the main characters of the film, William. He is one of the two and only primary characters in the film, and one of the two seen in he opening, so it is imperative that I delineate his persona and represent him accurately.
The following is a compacted list of the earlier years and basic information of the male protagonist to better understand the type of person he is, his habits (which I will create later), and the type of person he will grow into. I plan on going into much more detail with his character analysis but this is simply primarily background.
The following is a compacted list of the earlier years and basic information of the male protagonist to better understand the type of person he is, his habits (which I will create later), and the type of person he will grow into. I plan on going into much more detail with his character analysis but this is simply primarily background.
William (second most common name from the 1860s to the 1880s)
- Age: 19 years old (the perfect age to be involved in the war, since boys were typically drafted in the Civil War at 18 and younger volunteers lied about their ages, and still too young to be married)
- Hometown: Concord, New Hampshire (this area is heavily forested, making it an ideal setting for most of the episodes since this is where most of the fighting wil have taken place in his circumstance; it is also significant in Civil War history)
- Type of childhood: father is authoritarian and mother is passive; live in Kentucky (this is a boarder state so it could be the cause of a relevant conflict that explains why William lives with his fiancée and why they are not there to help him)
- Most poignant memory: hunting a deer in the woods with his father and choosing not to shoot it (this could be incorporated into a poignant episode where his innocent memory of not shoring the deer is distorted to him shooting the deer and the deer transforming into a person representing his horrific his experiences were)
- Most important childhood event that still affects him: his battles in the civil war because he was so naturally and simply innocent (reflected by the incorporation of the memory of the deer)
Saturday, March 12, 2016
The Plot!
I wanted this blog to show my progress in depth from step 1 the the end...but I was too excited about this I absolutely had to post (even though I already posted today)! While driving home from a show today, an acquaintance of mine told me that the way I spoke sounded as if I had PTSD. It didn't really bother me if it was a complement or not...but it got my mind spinning! It inspired me for the plot of my film:
My First Conclusion
To help me actually decide on a genre, I began researching directors and
editors who have successfully integrated both realism and formalism. Truthfully,
no film is entirely realist or entirely formalist, there are elements of both in most
films, so it begs the question as to why I an so fervent in combining them?
I want to juxtapose them to reinforce a conflict.
To get inspiration on how to accomplish this, I'm most interested in the director's
and editor's techniques and their process as opposed to their equipment and software;
of course, I have no budget at all so there would be no rationale for me to attempt
to mimic every aspect of their process. To make a film sensational, step 1 doesn't
have to be buy an 65mm camera. Step 1 should be: What do you want your film to do?
There is a drama that was created in 2005 called "The Tree of Life" by Terrence Malick. From the beginning, engendering the idea for the film with a project in the 70's called Q, Malick wanted a film that would delineate the "origins of life". He attatched a universal and overarching story to a plot revolving around a dysfunctional Texas family (adding unparalleled poignancy and reliability to his project of a suspected 20 years). The movie is a metaphysical representation of the purpose of life and death, and he accomplished this with highly symbolic images and scenes throughout the movie.
The movies centers around the character Jack, focusing particularly on his childhood through what appears to be sequences of memories. One particularly interesting interpretation of the film, expressed by Matt Zoller Seitz in "Your Guide to Terrance Malick's 'Tree of Life'", revolves around the concept that most of the images and sequences the audience sees are all happening in Jack's mind, whether memories or his "imagining of things that happened when he wasn't there." This interpretation has inspired me, making me delve into long periods of stream of consciousness fantasizing plot lines and tropes I can incorporate in my film! My ideas could easily be channeled into a psychological thriller, focusing on the question of reality versus the perceptions of a tortured mind; to me, though, this seems too unrealistic to successful achieve as an amateur.
The manner in which they filmed "Tree of Life" was needless to say unconventional. Malick often improvised on set, shooting scenes out of order of with no affiliation to each other. While I don't really have the time or the resources to go through hundreds of minutes of footage like the editing team on this film, I appreciate the idea that “the film is really built around a lot of little scenes – hundreds of little scenes and moments,” (Billy Webber, initial editor for the film). The team working on the film described their unique filming style as "walking down the garden path...where nothing is locked down, where you don’t know where you’re going, or where the film is taking you." In my mind I associated this to the type of film openings that introduce the main character, conventionally presenting a 2 + 2 situation, where the the basis of the character and the story is given but it leaves the audience with inescapable questions. I believe that if I use this kind of film opening with the inspirations from "Tree of Life" I can create a film that the audience will connect to emotionally.
The other director I focused on was Samuel Mendes, particularly with his work nn his drama "American Beauty". Although I am not particularly a fan of the film itself, and I do not plan on mimicking the execution of his ideas, I did appreciate the overall concept of how he integrated realism and formalism. Mendes appears to switch between the two styles, following the life of a father in a realist manner, portraying his life as such. However, during pivotal moments, Mendes inserts formalist scenes reflecting the situation of a character to reinforce the theme of the film. An example is when the main character, Lester, first sees young Angela and sees an unparalleled beauty withing her. This is the concept of the type of juxtaposition I'd like to incorporate in my film.
Through this research, it seems obvious now that my genre should be drama. Not solely because my two case studies were dramas, but because I came to the realization that I want my film to portray and evoke unrestrained emotions. Dramas overall do this most successful because of their relatable plots, and if I juxtapose formalism and realism distinctly, I can create a meaning that reinforces the theme and the conflict.
Ebiri, B. (2011, October 12). Growing The Tree of Life: Editing Malick's Odyssey. Retrieved March 11, 2016, from http://ebiri.blogspot.com/2011/10/growing-tree-of-life-editing-malicks.html
Malick, T. (Director). (2011). Tree of Life [Motion picture]. USA: Fox Searchlight.
Mendes, S. (Director). (1999). American Beauty [Motion picture]. USA: DreamWorks.
Seitz, M. Z. (2011, July 7). Your guide to Terrence Malick’s “Tree of Life”. Retrieved March 11, 2016, from http://www.salon.com/2011/07/02/watching_tree_of_life/
The Playlist. (2011, July 12). The Lost Projects And Unproduced Screenplays Of Terrence Malick. Retrieved March 11, 2016, from http://blogs.indiewire.com/theplaylist/the_lost_projects_and_unproduced_screenplays_of_terrence_malick?page=3
Thursday, March 10, 2016
Step 1
First and
foremost...I wish I could tell you how I'd like to start, and all my grand
ideas for
the beginning of this journey. Quite frankly, though, I have no idea where to
begin.
This is a journey that I am sharing to the world about how a story is going to
grow, and how
I'm going to grow with it. The final product you will all see by April will be
a two-minute film
opening for something completely and utterly created out of the lunacy of my
own
mind...which is terrifying. The interesting thing is that you get to take this
journey with me.
So here's Step 1. Part One: Style
I want to begin by
fully establishing my style. I’m faced with the decision of either formalism or
realism, but I won’t choose. Through verisimilitude (an integral component in realist films) I
can focus on the conventions
of a formalist film while still
maintaining believably and plausibility. Overall I believe that reliability
is what makes a film poignant and resonant with in an audience, after all this
is the entire purpose of catering to a target audience. I truly believe that I
can find a median between the two.
The
reason I feel so fervent about this is because I share the belief of most
formalists that film is an art form. Conventionally, a formalist film focuses
on the beauty and power of the image, and the image is stylized based on the
director. I want to focus on technical elements (mise-en-scene, editing,
effective shots and angles), and verge away from the everyday simplicity of
realism, while still depicting a believable plot. This form of production
leaves the director to display what her mind and show situations through a
different lens.
Simply, formalism
focuses on how something is shown as opposed to what is being shown (as in
realism). The most effective way I
can think of to combine these two styles is by maintaining a perfectly
plausible plot that in its content offers depth and the opportunity for the
audience to come to its own conclusion; but I will attempt to manipulate the
conclusion they come to through vast utilization of specific technical elements
(and I will make these elements abundant).
Verisimilitude is the
quality of seeming real. Even though
I will be producing a fiction piece, the one decision I have set in stone is
that my creation will dance on the line between realism and formalism.
If I were to categorize this intention of this film, it
would be verisimilar formalism.
Step
1. Part 2: Genre
Based on my style, from
a fairly agreeable list of genres most popular, I've narrowed them down by preference. My
film will most likely either fall under action, drama, fantasy, sci-fi, or
thriller. This seems like a broad spectrum, however, there are overlapping conventions
within these genres that appear to be the most appealing to me as a director
and a creator.
Some of the genres
above appear to be coupled, such as fantasy and sci-fi, but the most notable
distinction between them is the possibility of the plot elements. More
specifically, within the fantasy genre there is no possibility of this actually
happening, whereas within science fiction there is plausibility in the plot and
the elements it is based on (usually justified by scientific or medical
background). This is the distinction between the two…and as I wrote this as my
own solid though, I have ruled out fantasy because I know I want the film to
revolve around the aspect of verisimilitude.
Among
the last three (drama, action, and thriller), the distinction seems fairly
clear, but I’m going to delve into them anyway. The most prominent distinction
between these genres is the tone that they conventionally depict. A thriller
obviously wants to evoke suspense or discomfort in an audience, a drama is
meant to convey and arrangement of all emotions in their most raw form, and
action movies focus almost exclusively on plot elements and fighting. Since the
action genre doesn’t leave much room for depth in production, what I want to do
is incorporate the engaging conventions of action into the genre that I
eventually decide on. Whatever my
creation ends up being, it will be a beautiful hybrid.
Corrado, C. (2013, April 30). Formalism and
Realism. Retrieved March 10, 2016, from https://chloemariecorrado.wordpress.com/formalism-and-realism/
Most Popular by Genre. (n.d.). Retrieved March
10, 2016, from http://www.imdb.com/genre/
Realism. (n.d.). Retrieved March 10, 2016, from http://www.filmreference.com/encyclopedia/Independent-Film-Road-Movies/Realism.html
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